Karl Thompson
Game Developer
Duality of Man
A game created in 48 hours for Utah Indie Game Jam. The game is a co-op platformer, where players have to interact with their environment in order to solve puzzles to let each other progress.
Game Development
Lycan
Lycan is a the sum of several cohorts of the Neumont Game Development program. Since its creation, it has been improved upon by several groups. I worked on it for two months, working on improving the gameplay and removing gamebreaking bugs.
PROJECTS
Below are just a few of the projects I have worked on. Both professional and personal projects are included.
Space Station Defense
A game created for the Oculus Rift. The player flies around a spacefield, fighting against enemy ships meaning to destroy the space station. Players can aim their gun by looking around.
The Whole
While not a game, The Whole demonstrates a group of workers trying to build a spaceship. However, there are three types of workers who have to work together in order to collect the resources necessary to build such a ship
Software Development
Othello+-
Othello is now online and ready to play with friends. Created with jQuery, AngularJS, with a Java Spring back-end, users are able to register onto the site and create rooms for other people to join. This project was created in five weeks.
Bag of Secrets
A game created in 48 hours for Utah Indie Game Jam of 2015. The game is a balancing game that requires running to the right in an attempt to return home. However, the player has to manage their growing collection of secrets.